Details » RP Guild

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- Category: Gaming: RPG
- Description: The Roll Playing Guilds Forum
- Members: 27
- Created On: Mar 15, 2007
- Posts: 3589
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User Comments:
1. | Jun 29, 2014
I agree with Darryl and Diddlebop, its ok to sell diamonds, but they also need to be eablnrae through time, effort, experience, quest, achievements, milestones, or any number of ways. Your largest and most important player base in this game will not purchase anything. We all understand revenue is an important aspect of any endeavor,especially one of this magnitude. I think most of us wouldn't mind paying a small monthly charge, a one time fee, or even purchasing diamonds occasionally. But for me to have to purchase multitudes of diamonds just to be able to stay up with the Jones to keep from getting my head caved in or my city conquered. You will lose me quick and many others as well. And the majority of us gamers feel that buying power is in essence CHEATING. Think I would try subscriptions, a one time fee, or a small monthly, quarterly, bi-annual, or annual fee as a means of generating revenue to keep the game sustainable as well as profitable. But the need to purchase diamonds has already left a bad taste in my mouth, and to be honest already has me looking for another game to play. I just left another game that I really loved because the programmers themselves were cheaters, (copyright infringement). Most gamers are a pretty nobale and moral classs of people.